Reuse-sprint resources
Documents and links from the sprint:
EC interviews document (including notes and transcript)
Workshop 1 slide deck and FigJam board (password: reuse)
Reuse tracking Y2 sheet
Reports:
Incentivising Re-use of Cultural Heritage Data - report by CEDCHE
Report on areas of potential reuse incl. recommendations for product and service development
Decision-makers and influencers among reuse communities identified
Reuse indicators to measure the instances and value of reuse (including 3D reuse) 100% 24
https://www.statista.com/outlook/dmo/digital-media/video-games/europe#analyst-opinion
Interviews:
Specific audience reports:
Gaming audience report (Dec 2023)
game developers and gamers
Finding a new audience to research slidedeck (March 2024)
smart home users
creative writers
graphic designers
Tourism audience user profile creation and validation
tourists and tourist orgs
research, education, developers, tourism orgs, creative writing networks
Data supply and value for CHIs
Metrics for tracking reuse
In some contexts use means e.g. using an image in teaching, whereas reuse would mean making a new dataset with that image and other images. In the Europeana definition we also include use of this kind as reuse (making use of an object).
Defining reuse
Engagement from simple to complex | Use | Reuse | Examples | B2C (enable) metrics trackable via Europeana.eu website | B2B (participate) metrics trackable via Europeana activities | B2M (lead) metrics trackable via Europeana activities | Metrics for the sector or to track beyond Europeana.eu and EF (these bolster main activities) |
Access as to come into contact with a digital object | X |
| Seeing the object, e.g. as part of a blog, web page, or search results | No. of objects available on Europeana.eu No. of API users? |
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| No. of objects available online across the sector |
Consumption as to view, read, listen, or expose to the intellectual content of a digital object | X |
| Viewing an object, clicking on the object, watching a video or listening to a track. | No. of pageviews per item No of. media clicks/clickthroughs on Europeana.eu |
| No. of clickthroughs per CHI No. of pageviews per CHI |
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Reformatting as to change the medium or delivery of a digital object without changing the content | X | X (Fiona suggestion based on our definition of reuse | Downloading an object, printing an object. (I would argue this is reuse tbh - it is changing the state of the object) | No. of item downloads |
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Sharing as to expose others to the intellectual content of a digital object by distributing a means of display or access, such as a link or DOI | X* | X* | Sharing an object on social media, via email, citing the object in a work (academic or otherwise), using the work statically within a wider piece (such as a background in a movie or poster) | No. of items shared (clicks of the share button) No. of items liked (engaged with) |
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| Citations of Europeana in books etc (e.g. single works with a Europeana citation - look at citation engines) |
Reproducibility as to draw upon a digital object or dataset to validate or verify a previous study’s methods and/or results |
| X (A little dubious as a concept) | Using data/objects to check existing conclusions based on that data. I.e. looking up an image to check interpretation of iconography in a scholarly work |
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Enhancement as to add functionality or accessibility to a digital object |
| X | Adding annotations, cleaning up, or improving a digital object. Communicating the results of the above reproducibility actions. | No. of items annotated |
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Recontextualization as to alter the surroundings or space that affect the meaning, purpose, or intent of a digital object | X* | X* | Making a new dataset, such a gallery on Europeana, Pinterest, using images in teaching (lectures) or educational resources. Enhancements actions but with context (i.e. checking the results of something, then writing this up, and recontextualising it) | No. of items added to a user gallery No. of learning resources created with Europeana.eu content | No. of items used in supported projects or apps (built with bits etc) | No. of items featured in Europeana’s editorial content | No of items available on other aggregator platforms (Pinterest, wikimedia etc) |
Transformation as to change or alter a digital object substantially, resulting in a new, distinct entity, including, but not limited to recreations, versions, and mashups |
| X | Gif it up! Making things with an existing image, such as new artworks. | No. of reuse projects using Europeana’s reuse label | No. of experiences Europeana creates for users to directly reuse CHI content (thinking web-based game or similar) No. of reuse events Europeana facilitates No. of participants taking part in Europeana’s reuse activities No. of CHIs whose items were reused in Europeana’s reuse activities Items reused in Europeana’s reuse activities | Track use of items on creative sites (e.g. etsy, 3D printing sites etc) | |
General reuse tracking measures (regardless of the specifics) |
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| A user, organisation or other entity reports having used or reused items from Europeana.eu | Track reuse through pop up user survey asking if items were reused (KPI = percentage of respondents who report reuse) |
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| Gather other examples of reuse from e.g. workshops etc |
Table taken from reuse indicators report and following article: Toward a definition of digital object reuse
Metrics show how we enable, participate and lead
Data sources:
Other data: